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- # SCCS Id: @(#)Valkyrie.des 3.1 91/09/30
- # Copyright (c) 1989 by Jean-Christophe Collet
- # Copyright (c) 1991-2 by M. Stephenson
- # NetHack may be freely redistributed. See license for details.
- #
- # The "start" level for the quest.
- #
- # Here you meet your (besieged) class leader, the Norn,
- # and receive your quest assignment.
- #
- MAZE: "V-start",' '
- FLAGS: noteleport,hardfloor
- GEOMETRY:center,center
- MAP
- IIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
- IIIIPPPPPIIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII...IIIIIIIIIIIIIIIIIIIII
- IIIIPLLPPIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII..{..IIIIIIIIIIIIIIIIIIII
- IIIIPLPPIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.....IIIIIIPPPIIIIIIIIII
- IIIPPPPPIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.IIIIIPPLPIIIIIIIIII
- IIIIPIIIIIIII..IIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.IIIIIPLPPIIIIIIIIII
- IIIIIIIIIIII..IIIIIPLPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII..IIIIIPPPIIIIIIIIIII
- IIIIIIII.....IIIIIIPPPIIII|----------------|IIIIIPPPIII.IIIIIIIIIIIIIIIIIIII
- IIIIIII..III...IIIIIIIIIII|................|IIIIIPLPII..IIIIIIIIIIIIIIIIIIII
- IIIIII..IIIIII......IIIII.|................|.IIIIPPPII.IIIIIIIIIIIIIIIIIIIII
- IIIII..IIIIIIIIIIII.......+................+...IIIIIII.IIIIIIIIIIIIIIIIIIIII
- IIII..IIIIIIIII.....IIIII.|................|.I...IIIII.IIIIIIIIIIIIIIIIIIIII
- III..IIIIIIIII..IIIIIIIIII|................|IIII.......IIIIIIIIIIIIIIIIIIIII
- IIII..IIIIIII..IIIIIIIIIII|----------------|IIIIIIIIII...IIIIIIIIIIIIIIIIIII
- IIIIII..IIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIPPPPIIII...IIIIIIIIIIIIIIIII
- IIIIIII......IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIPLLPPIIIII...IIIIIIIIIIIIIII
- IIIIPPPIP...IIIIIIIIIIIPIIIIIIIIIIIIIIIIIIIIIIIIPPPPIIIIIIII...I......IIIIII
- IIIPPLPPIIIIIIIIIIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.........IIIII
- IIIIPPPIIIIIIIIIIIIIIPPLPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.......IIIIII
- IIIIIIIIIIIIIIIIIIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
- ENDMAP
- # Random Monsters
- RANDOM_MONSTERS: 'a', 'H'
- # Dungeon Description
- REGION:(00,00,75,19),lit,"ordinary"
- REGION:(27,08,42,12),lit,"ordinary"
- # Portal arrival point
- BRANCH:(66,17,66,17),(0,0,0,0)
- # Stairs
- STAIR:(18,01),down
- # Doors
- DOOR:locked,(26,10)
- DOOR:locked,(43,10)
- # Norn
- MONSTER:'@',"Norn",(35,10)
- # The treasure of the Norn
- OBJECT:'(',"chest",(36,10)
- # valkyrie guards for the audience chamber
- MONSTER:'@',"warrior",(27,08)
- MONSTER:'@',"warrior",(27,09)
- MONSTER:'@',"warrior",(27,11)
- MONSTER:'@',"warrior",(27,12)
- MONSTER:'@',"warrior",(42,08)
- MONSTER:'@',"warrior",(42,09)
- MONSTER:'@',"warrior",(42,11)
- MONSTER:'@',"warrior",(42,12)
- # Non diggable walls
- NON_DIGGABLE:(26,07,43,13)
- # Random traps
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- # Monsters on siege duty.
- MONSTER: 'a',"fire ant",(04,12)
- MONSTER: 'a',"fire ant",(08,08)
- MONSTER: 'a',"fire ant",(14,04)
- MONSTER: 'a',"fire ant",(17,11)
- MONSTER: 'a',"fire ant",(24,10)
- MONSTER: 'a',"fire ant",(45,10)
- MONSTER: 'a',"fire ant",(54,02)
- MONSTER: 'a',"fire ant",(55,07)
- MONSTER: 'a',"fire ant",(58,14)
- MONSTER: 'a',"fire ant",(63,17)
- MONSTER: 'H',"fire giant",(18,01),hostile
- MONSTER: 'H',"fire giant",(10,16),hostile
-
- #
- # The "locate" level for the quest.
- #
- # Here you have to find the cave of Surtur to go
- # further towards your assigned quest.
- #
-
- MAZE: "V-locate",' '
- FLAGS: hardfloor
- INIT_MAP: '.' , 'I' , true , true , lit , false
- GEOMETRY:center,center
- MAP
- PPPP.... ....PPPPP.
- PLP... .PPLLLPP
- PPP ....................... PPPLLP
- .. ............................ PPPP
- . ............................... ....
- ................................. ..
- .................................... .
- ...................................
- . .................................. .
- .. .............................. PP
- .PPP .......................... PLP
- .PLLP ..PLLP
- .PPPP.. ....PPPP
- ENDMAP
- # Random Monsters
- RANDOM_MONSTERS: 'a', 'H'
- # Dungeon Description
- REGION:(00,00,39,12),lit,"ordinary"
- # Stairs
- STAIR:(48,14),up
- STAIR:(20,06),down
- # Non diggable walls
- NON_DIGGABLE:(00,00,39,12)
- # Objects
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- # Random traps
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:random,random
- TRAP:random,random
- # Random monsters.
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',random,random
- MONSTER:'H',random,random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',random,random,hostile
-
- #
- # The "goal" level for the quest.
- #
- # Here you meet Lord Surtur your nemesis monster. You have to
- # defeat Lord Surtur in combat to gain the artifact you have
- # been assigned to retrieve.
- #
-
- MAZE: "V-goal", 'L'
- INIT_MAP: '.' , 'L' , true , true , lit , false
- GEOMETRY:center,center
- MAP
- .L............................LLLLL
- LLL.........LLLLL.LLLLL.........LLL
- .LLL......LLLLLLLLLLLLLLL.......LL.
- .LLL.....LLL|---------|LLL.....L...
- ..LL....LL|--.........--|LL.....LLL
- .......LL|-...LLLLLLL...-|LL.....L.
- .......LL|...LL.....LL...|LL.......
- ......LL|-..LL.......LL..-|LL......
- ......LL|.................|LL......
- ......LL|-..LL.......LL..-|LL......
- .......LL|...LL.....LL...|LL.......
- .......LL|-...LLLLLLL...-|LL.......
- ..L.....LL|--.........--|LL.....LL.
- ..LL.....LLL|---------|LLL....LLLL.
- ..LLL.....LLLLLLLLLLLLLLL...LLLLL..
- .LLLL.......LLLLL.LLLLL.....LLLL...
- ..LL...............................
- ENDMAP
- # Random Monsters
- RANDOM_MONSTERS: 'a', 'H'
- # Dungeon Description
- REGION:(00,00,34,16),lit,"ordinary"
- # Stairs
- # Note: The up stairs are *intentionally* off of the map.
- STAIR:(45,10),up
- # Non diggable walls
- NON_DIGGABLE:(00,00,34,16)
- # Drawbridges
- DRAWBRIDGE:(17,02),south,open
- DRAWBRIDGE:(17,14),north,open
- # Objects
- OBJECT:'(',"crystal ball",(17,08),blessed,0,"The Orb of Fate"
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- OBJECT:random,random,random
- # Random traps
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:random,random
- TRAP:random,random
- # Random monsters.
- MONSTER:'H',"Lord Surtur",(17,08)
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',"fire ant",random
- MONSTER:'a',random,random
- MONSTER:'a',random,random
- MONSTER:'H',"fire giant",(10,06),hostile
- MONSTER:'H',"fire giant",(10,07),hostile
- MONSTER:'H',"fire giant",(10,08),hostile
- MONSTER:'H',"fire giant",(10,09),hostile
- MONSTER:'H',"fire giant",(10,10),hostile
- MONSTER:'H',"fire giant",(24,06),hostile
- MONSTER:'H',"fire giant",(24,07),hostile
- MONSTER:'H',"fire giant",(24,08),hostile
- MONSTER:'H',"fire giant",(24,09),hostile
- MONSTER:'H',"fire giant",(24,10),hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',"fire giant",random,hostile
- MONSTER:'H',random,random,hostile
-
- #
- # The "fill" levels for the quest.
- #
- # These levels are used to fill out any levels not occupied by specific
- # levels as defined above. "filla" is the upper filler, between the
- # start and locate levels, and "fillb" the lower between the locate
- # and goal levels.
- #
-
- MAZE: "V-filla" , 'I'
- INIT_MAP: '.' , 'I' , true , true , lit, false
- NOMAP
- #
- STAIR: random, up
- STAIR: random, down
- #
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- #
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', random, random
- MONSTER: 'H', "fire giant", random, hostile
- #
- TRAP: random, random
- TRAP: random, random
- TRAP: random, random
- TRAP: random, random
- TRAP: random, random
- TRAP: random, random
- TRAP: random, random
-
- MAZE: "V-fillb" , 'L'
- INIT_MAP: '.' , 'L' , true , true , lit, false
- NOMAP
- #
- STAIR: random, up
- STAIR: random, down
- #
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- OBJECT: random, random, random
- #
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', "fire ant", random
- MONSTER: 'a', random, random
- MONSTER: 'H', "fire giant", random, hostile
- MONSTER: 'H', "fire giant", random, hostile
- MONSTER: 'H', "fire giant", random, hostile
- #
- TRAP: "fire", random
- TRAP: "fire", random
- TRAP: "fire", random
- TRAP: "fire", random
- TRAP: "fire", random
- TRAP: random, random
- TRAP: random, random
-